Depth sorts surfaces per pixel, stencil masks where drawing may happen, and multisampling smooths edges; each is a texture you attach plus a few pipeline fields.
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Depth and Multisampling
Depth, Stencil and Multisampling
Depth, Stencil and Multisampling
Depth sorts surfaces per pixel, stencil masks where drawing may happen, and multisampling smooths edges; each is a texture you attach plus a few pipeline fields.