Inspector and Tools

The Inspector and Babylon.js's Online Tools

A scene that renders wrongly rarely throws: a mesh sits outside the frustum, or a light excludes it. The Inspector shows the live scene graph and every property of the object you select, and a family of web tools covers prototyping and asset checks:

Babylon.js 89,603 's tools, September 2026
Tool Address What it does
Playground 89,603 playground.babylonjs.com Edit, run and share a scene (Playground)
Sandbox sandbox.babylonjs.com Preview and inspect 3D files (Sandbox)
Node Material Editor 89,603 nme.babylonjs.com Shader graphs (The Node Material Editor)
Node Geometry Editor nge.babylonjs.com Procedural meshes as graphs
Node Particle Editor npe.babylonjs.com Particle systems as graphs (The Node Particle Editor)
GUI Editor gui.babylonjs.com 2D GUI layouts as JSON (GUI Editor)
Babylon.js Editor 89,603 editor.babylonjs.com Desktop scene editor and project tool

The editors save to Babylon's snippet server or to JSON. The Babylon.js Editor, a community-managed desktop application in the mold of Unity 2,152 's editor, is at 5.5.1 (Apache-2.0, github.com/BabylonJS/Editor (https://github.com/BabylonJS/Editor 1,111 )).

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